DocumentCode :
747862
Title :
The Rochester checkers player: multimodel parallel programming for animate vision
Author :
Marsh, Brian ; Brown, Chris ; LeBlanc, Thomas ; Scott, Michael ; Becker, Tim ; Quiroz, Cesar ; Das, Prakash ; Karlsson, Jonas
Author_Institution :
Rochester Univ., NY, USA
Volume :
25
Issue :
2
fYear :
1992
Firstpage :
12
Lastpage :
19
Abstract :
It is maintained that to exploit fully the parallelism inherent in animate vision systems, an integrated vision architecture must support multiple models of parallelism. To support this claim, the hardware base of a typical animate vision laboratory and the software requirements of applications are described. A brief overview is then given of the Psyche operating system, which was designed to support multimodel programming. A complex animate vision application, checkers, constructed as a multimodel program under Psyche, is also described. Checkers demonstrates the advantages of decomposing animate vision systems by function and independently selecting an appropriate parallel-programming model for each function.<>
Keywords :
computer animation; computer games; computer vision; parallel programming; Psyche operating system; Rochester checkers player; animate vision laboratory; animate vision systems; complex animate vision application; hardware base; integrated vision architecture; multimodel program; multimodel programming; multiple models; parallel-programming model; software requirements; Animation; Biological systems; Computer vision; Concurrent computing; Hardware; Image reconstruction; Machine vision; Parallel processing; Parallel programming; Sensor systems;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/2.121471
Filename :
121471
Link To Document :
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