DocumentCode
7617
Title
Novel Biobjective Clustering (BiGC) Based on Cooperative Game Theory
Author
Garg, Vikas K. ; Narahari, Y. ; Narasimha Murty, M.
Author_Institution
Toyota Technological Institute at Chicago, Chicago
Volume
25
Issue
5
fYear
2013
fDate
May-13
Firstpage
1070
Lastpage
1082
Abstract
We propose a new approach to clustering. Our idea is to map cluster formation to coalition formation in cooperative games, and to use the Shapley value of the patterns to identify clusters and cluster representatives. We show that the underlying game is convex and this leads to an efficient biobjective clustering algorithm that we call BiGC. The algorithm yields high-quality clustering with respect to average point-to-center distance (potential) as well as average intracluster point-to-point distance (scatter). We demonstrate the superiority of BiGC over state-of-the-art clustering algorithms (including the center based and the multiobjective techniques) through a detailed experimentation using standard cluster validity criteria on several benchmark data sets. We also show that BiGC satisfies key clustering properties such as order independence, scale invariance, and richness.
Keywords
Analytical models; Clustering algorithms; Data models; Game theory; Games; Heuristic algorithms; Resource management; $(k)$-means; Cooperative game theory; Shapley value; clustering; multiobjective optimization;
fLanguage
English
Journal_Title
Knowledge and Data Engineering, IEEE Transactions on
Publisher
ieee
ISSN
1041-4347
Type
jour
DOI
10.1109/TKDE.2012.73
Filename
6175898
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