DocumentCode :
761885
Title :
Stability of adaptive search in multi-level games under delayed information
Author :
Billard, Edward A.
Author_Institution :
Fac. of Comput. Sci. & Eng., Aizu Univ., Fukushima, Japan
Volume :
26
Issue :
2
fYear :
1996
fDate :
3/1/1996 12:00:00 AM
Firstpage :
231
Lastpage :
240
Abstract :
Distributed decision makers are modeled as players in a game with two levels. High level decisions concern the game environment and determine the willingness of the players to form a coalition (or group). Low level decisions involve the actions to be implemented within the chosen environment. Coalition and action strategies are determined by probability distributions which are updated using learning automata schemes. The payoffs are also probabilistic and there is uncertainty in the state vector since information is delayed. The goal is to reach equilibrium in both levels of decision making. The results show the conditions for instability, based on the age of information, and a trade-off between optimality and stability
Keywords :
distributed decision making; finite automata; game theory; learning automata; probability; search problems; action strategies; adaptive search; coalition; delayed information; distributed decision makers; high level decisions; learning automata schemes; low level decisions; multi-level games; probabilistic payoffs; probability distributions; Computer science; Decision making; Delay; Equations; Game theory; Learning automata; Measurement; Probability distribution; Stability analysis; Uncertainty;
fLanguage :
English
Journal_Title :
Systems, Man and Cybernetics, Part A: Systems and Humans, IEEE Transactions on
Publisher :
ieee
ISSN :
1083-4427
Type :
jour
DOI :
10.1109/3468.485749
Filename :
485749
Link To Document :
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