• DocumentCode
    763202
  • Title

    Shaping an entertaining future at Carnegie Mellon

  • Author

    Schell, Jesse

  • Author_Institution
    Carnegie Mellon Univ., Pittsburgh, PA, USA
  • Volume
    36
  • Issue
    8
  • fYear
    2003
  • Firstpage
    96
  • Lastpage
    98
  • Abstract
    Carnegie Mellon established the Entertainment Technology Center. The ETC uses interdisciplinary cooperation to advance the boundaries of digital technology. The ETC strives to prepare students for careers involving digital media in the entertainment industry. The idea is to prepare students for real-world time constraints and deadlines. The ETC´s interactive animatronics initiative seeks to create conversationally interactive, emotionally compelling animatronic figures. The ETC´s project-oriented approach to teaching innovation has been well received by entertainment companies.
  • Keywords
    computer animation; computer science education; entertainment; interactive systems; multimedia systems; real-time systems; teaching; technological forecasting; training; Carnegie Mellon; ETC; Entertainment Technology Center; animatronic figure; digital media; digital technology; entertaining future; entertainment industry; interactive animatronics initiative; interdisciplinary cooperation; project-oriented approach; real-world time constraint; teaching innovation; Animatronics; Biohazards; Chemical technology; Collaborative work; Engines; Games; Layout; Mobile robots; Real time systems; Virtual reality;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2003.1220590
  • Filename
    1220590