DocumentCode
763202
Title
Shaping an entertaining future at Carnegie Mellon
Author
Schell, Jesse
Author_Institution
Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
36
Issue
8
fYear
2003
Firstpage
96
Lastpage
98
Abstract
Carnegie Mellon established the Entertainment Technology Center. The ETC uses interdisciplinary cooperation to advance the boundaries of digital technology. The ETC strives to prepare students for careers involving digital media in the entertainment industry. The idea is to prepare students for real-world time constraints and deadlines. The ETC´s interactive animatronics initiative seeks to create conversationally interactive, emotionally compelling animatronic figures. The ETC´s project-oriented approach to teaching innovation has been well received by entertainment companies.
Keywords
computer animation; computer science education; entertainment; interactive systems; multimedia systems; real-time systems; teaching; technological forecasting; training; Carnegie Mellon; ETC; Entertainment Technology Center; animatronic figure; digital media; digital technology; entertaining future; entertainment industry; interactive animatronics initiative; interdisciplinary cooperation; project-oriented approach; real-world time constraint; teaching innovation; Animatronics; Biohazards; Chemical technology; Collaborative work; Engines; Games; Layout; Mobile robots; Real time systems; Virtual reality;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2003.1220590
Filename
1220590
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