• DocumentCode
    7714
  • Title

    A game theoretic approach for energy-efficient in-network caching in content-centric networks

  • Author

    Fang Chao ; Richard, Yu.F. ; Huang Tao ; Liu Jiang ; Liu Yunjie

  • Author_Institution
    State Key Lab. of Networking & Switching Technol., Beijing Univ. of Posts & Telecommun., Beijing, China
  • Volume
    11
  • Issue
    11
  • fYear
    2014
  • fDate
    Nov. 2014
  • Firstpage
    135
  • Lastpage
    145
  • Abstract
    Recently, content-centric networking (CCN) has become a hot research topic for the diffusion of contents over the Internet. Most existing works on CCN focus on the improvement of network resource utilization. Consequently, the energy consumption aspect of CCN is largely ignored. In this paper, we propose a distributed energy-efficient in-network caching scheme for CCN, where each content router only needs locally available information to make caching decisions considering both caching energy consumption and transport energy consumption. We formulate the in-network caching problem as a non-cooperative game. Through rigorous mathematical analysis, we prove that pure strategy Nash equilibria exist in the proposed scheme, and it always has a strategy profile that implements the socially optimal configuration, even if the routers are self-interested in nature. Simulation results are presented to show that the distributed solution is competitive to the centralized scheme, and has superior performance compared to other popular caching schemes in CCN. Besides, it exhibits a fast convergence speed when the capacity of content routers varies.
  • Keywords
    Internet; content management; decision making; game theory; power aware computing; resource allocation; CCN; Internet; Nash equilibria; content diffusion; content-centric networks; distributed energy-efficient in-network caching scheme; energy consumption; energy-efficient in-network caching; game theoretic approach; network resource utilization; noncooperative game; socially optimal configuration; Cache storage; Content management; Data models; Energy consumption; Energy efficiency; Games; Internet; Random access memory; Simulation; content-centric networking; energy efficiency; in-network caching; non-cooperative game;
  • fLanguage
    English
  • Journal_Title
    Communications, China
  • Publisher
    ieee
  • ISSN
    1673-5447
  • Type

    jour

  • DOI
    10.1109/CC.2014.7004531
  • Filename
    7004531