DocumentCode
773159
Title
Using graphics boards to compute holograms
Author
Haist, T. ; Reicherter, M. ; Wu, Min
Author_Institution
Institut für Technische Optik, University of Stuttgart
Volume
8
Issue
1
fYear
2006
Firstpage
8
Lastpage
13
Abstract
Today´s,consumer graphics boards incorporate highly integrated, parallel-working graphics processing units (GPUs) with transistor counts and performance that exceed those of CPUs. In addition to playing the latest 3D video game, you can use the graphics board´s power to solve computational problems in science or engineering work. Current GPUs are programmable and flexible enough to transfer computational problems from the CPU to the GPU.Why shift computational work to the GPU? The short answer is processing power. As we demonstrate, using a standard graphics board can considerably speed up the overall performance of tasks such as computing Fourier holograms in real time.
Keywords
computer graphic equipment; coprocessors; holography; NV40 architecture; NVidia 6800GT CPU; graphics boards; graphics processing units; holograms; Fourier transforms; Graphics; Holography; Intensity modulation; Lenses; Liquid crystal displays; Microscopy; Optical modulation; Phase modulation; Quantum computing; CPUs; graphics boards; integrated circuits; special-purpose computers; special-purpose computing;
fLanguage
English
Journal_Title
Computing in Science & Engineering
Publisher
ieee
ISSN
1521-9615
Type
jour
DOI
10.1109/MCSE.2006.17
Filename
1563956
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