DocumentCode :
77640
Title :
A Heuristic-Based Planner and Improved Controller for a Two-Layered Approach for the Game of Billiards
Author :
Landry, Jean-Francois ; Dussault, J.-P. ; Mahey, Philippe
Author_Institution :
Comput. Sci. Dept., Univ. de Sherbrooke, Sherbrooke, QC, Canada
Volume :
5
Issue :
4
fYear :
2013
fDate :
Dec. 2013
Firstpage :
325
Lastpage :
336
Abstract :
In the past , we have proposed a two-layered approach to compute a winning strategy for the game of Billiards. AI tools as well as robust optimization routines for noisy environments were combined to plan the sequence of shots. We complete the modeling here by introducing significant developments for the high-level planner which guides the precise optimal controller to generate a plan given at any random initial state. We will first resume the general model for this particular class of problems and then propose several domain-specific heuristics to guide our search and render the problem tractable. Several improvements to the optimal robust controller, including refinements in the objective function, will also be presented in order to improve single-shot optimization. Results are presented demonstrating the full potential of the methods proposed making it the state of the art in regards to the game of Billiards.
Keywords :
games of skill; optimal control; AI tools; billiards game; heuristic-based planner; high-level planner; noisy environments; optimal robust controller; precise optimal controller; robust optimization routines; single-shot optimization; two-layered approach; Abstracts; Computational modeling; Games; Noise level; Optimization; Robots; Robustness; Artificial intelligence; Billiards; game; optimization; planning; pool; simulation; snooker; strategy;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2013.2284385
Filename :
6651845
Link To Document :
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