DocumentCode :
777360
Title :
Synthesizing sound textures through wavelet tree learning
Author :
Dubnov, Shlomo ; Bar-Joseph, Ziv ; El-Yaniv, Ran ; Lischinski, Dani ; Werman, Michael
Author_Institution :
Commun. Syst. Eng. Dept., Ben-Gurion Univ., Israel
Volume :
22
Issue :
4
fYear :
2002
Firstpage :
38
Lastpage :
48
Abstract :
Natural sounds are complex phenomena because they typically contain a mixture of events localized in time and frequency. Moreover, dependencies exist across different time scales and frequency bands, which are important for proper sound characterization. Historically, acoustical theorists have represented sound in numerous ways. Our research has focused on a granular method of sonic analysis, which views sound as a series of short, distinct bursts of energy. Using that theory, this article presents a statistical learning algorithm for synthesizing new random instances of natural sounds.
Keywords :
acoustic signal processing; learning (artificial intelligence); trees (mathematics); virtual reality; wavelet transforms; natural sounds; random instances; sonic analysis; sound texture synthesis; statistical learning algorithm; wavelet tree learning; Image segmentation; Motion pictures; Probability distribution; Random sequences; Signal synthesis; Statistical analysis; Statistical learning; Statistics; Stochastic processes; Time frequency analysis;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2002.1016697
Filename :
1016697
Link To Document :
بازگشت