DocumentCode :
777381
Title :
A fluid-based soft-object model
Author :
Nixon, Daniel ; Lobb, Richard
Author_Institution :
Quest Comput., Ireland
Volume :
22
Issue :
4
fYear :
2002
Firstpage :
68
Lastpage :
75
Abstract :
Physically based modeling is a computer animation technique that simulates dynamic objects to a high degree of realism. Central to the technique is the process of solving a set of differential equations that express laws from classical mechanics. In this article, we introduce a new physically based method for modeling and animating soft deformable objects.
Keywords :
computer animation; differential equations; digital simulation; realistic images; classical mechanics; computer animation; differential equations; dynamic objects; fluid-based soft object model; physically based modeling; realism; simulation; soft deformable objects; Acceleration; Animation; Biomembranes; Boundary conditions; Damping; Equations; Fluid dynamics; Fluid flow; Springs; Viscosity;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2002.1016700
Filename :
1016700
Link To Document :
بازگشت