DocumentCode
777387
Title
Integrating dynamic full-body motion devices in interactive 3D entertainment
Author
Kanev, Kamen ; Kimura, Shigeo
Author_Institution
Inst. of Network Technol., Japan
Volume
22
Issue
4
fYear
2002
Firstpage
76
Lastpage
86
Abstract
We briefly describe our game design and simulation environment and integrate full-body dynamic motion into interactive 3D computer games and multimedia entertainment.
Keywords
computer animation; computer games; digital simulation; entertainment; multimedia computing; virtual reality; computer games; full-body dynamic motion; game design; interactive entertainment; multimedia entertainment; simulation environment; Aerospace simulation; Communication system control; Computational modeling; Computer simulation; Games; Local area networks; Motion control; Packaging; User interfaces; Vehicle dynamics;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2002.1016701
Filename
1016701
Link To Document