Title : 
Interactive Fur Shaping and Rendering Using Nonuniform-Layered Textures
         
        
            Author : 
Yang, Gang ; Sun, Hanqiu ; Wu, Enhua ; Wang, Lifeng
         
        
            Author_Institution : 
Sch. of Inf. Sci. & Technol., Beijing Forestry Univ., Beijing
         
        
        
        
        
        
        
            Abstract : 
This system represents furry surfaces as nonuniform layers of texture slices, automatically adjusting the layers to achieve efficient, high-quality rendering. It employs layered shadow maps to simulate self-shadowing. Interactive tools let users intuitively create and edit furry objects and instantly view the rendered objects.
         
        
            Keywords : 
image texture; rendering (computer graphics); user interfaces; virtual reality; interactive tools; nonuniform-layered textures; object rendering; self-shadowing simulation; texture slices; Computational efficiency; Forestry; Geometry; Mesh generation; Nonhomogeneous media; Real time systems; Runtime; Solid modeling; Sun; Surface texture; interactive rendering; realistic fur synthesis; shadow maps; textures;
         
        
        
            Journal_Title : 
Computer Graphics and Applications, IEEE
         
        
        
        
        
            DOI : 
10.1109/MCG.2008.73