• DocumentCode
    782931
  • Title

    Where the big money is

  • Author

    Lewis, Ted

  • Author_Institution
    Naval Postgraduate Sch., Monterey, CA, USA
  • Volume
    28
  • Issue
    6
  • fYear
    1995
  • fDate
    6/1/1995 12:00:00 AM
  • Firstpage
    6
  • Lastpage
    7
  • Abstract
    Someone once told the author that toy manufacturers had greater influence over computer design than computer scientists and this is true-the really big bucks are in consumer software products (about $90 billion per year), not information processing ($30-40 billion), client/server software (a few billion), scientific computing (maybe $2 billion), or multimedia (tens of billions). The author discusses the reasons for this and makes some predictions about the future of the computing industry
  • Keywords
    DP industry; economics; technological forecasting; computer design; computing industry; consumer software products; future;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/2.386972
  • Filename
    386972