Abstract :
This paper presents a microprocessor jointly developed by IBM, Sony, and Toshiba, called Cell Broadband Engine Architecture (Cell). Originally conceived to power Sony´s third-generation game console, the Playstation 3, Cell is a combination of general-purpose and multimedia processors. It defies an exact comparison with upcoming chips, but it´s thought to be more powerful than the chips driving competing game systems. Cell can calculate at a blazing speed, in part, because it´s made up of nine processors on a single chip of silicon, optimized for the kind of real-time calculations needed in today´s broadband, media-rich environment. A specially designed 300-gigabit-per-second bus knits the processors into a single machine, and interface technology gives it fast access to memory and other off-chip systems.
Keywords :
computer games; microprocessor chips; multimedia computing; Cell broadband engine architecture; IBM; Playstation 3; Sony; Toshiba; interface technology; media-rich environment; microprocessor; multimedia processors; off-chip systems; real-time calculations; third-generation game console; Acceleration; Engines; Microprocessors; Multimedia systems; Personal communication networks; Random access memory; Silicon; Springs; Switches;