• DocumentCode
    791531
  • Title

    High-abstraction level complexity analysis and memory architecture simulations of multimedia algorithms

  • Author

    Ravasi, Massimo ; Mattavelli, Marco

  • Author_Institution
    Signal Process. Lab., Ecole Polytechnique Federate de Lausanne, Switzerland
  • Volume
    15
  • Issue
    5
  • fYear
    2005
  • fDate
    5/1/2005 12:00:00 AM
  • Firstpage
    673
  • Lastpage
    684
  • Abstract
    An appropriate complexity analysis stage is the first and fundamental step for any methodology aiming at the implementation of today\´s (complex) multimedia algorithms. Such a stage may have different final implementation goals such as defining a new architecture dedicated to the specific multimedia standard under study, or defining an optimal instruction set for a selected processor architecture, or to guide the software optimization process in terms of control-flow and data-flow optimization targeting a specific architecture. The complexity of nowadays multimedia standards, in terms of number of lines of codes and cross-relations among processing algorithms that are activated by specific input signals, goes far beyond what the designer can reasonably grasp from the "pencil and paper" analysis of the (software) specifications. Moreover, depending on the implementation goal different measures and metrics are required at different steps of the implementation methodology or design flow. The process of extracting the desired measures needs to be supported by appropriate automatic tools, since code rewriting, at each design stage, may result resource consuming and error prone. This paper reviews the state of the art of complexity analysis methodologies oriented to the design of multimedia systems and presents an integrated tool for automatic analysis capable of producing complexity results based on rich and customizable metrics. The tool is based on a C virtual machine that allows extracting from any C program execution the operations and data-flow information, according to the defined metrics. The tool capabilities include the simulation of virtual memory architectures. This paper shows some examples of complexity analysis results that can be yielded with the tool and presents how the tools can be used at different stages of implementation methodologies.
  • Keywords
    computational complexity; multimedia systems; optimisation; virtual machines; computational complexity; control-flow optimization; data-exchange; data-flow optimization; high-abstraction level complexity analysis; memory architecture simulation; multimedia algorithm; pencil and paper analysis; software optimization; virtual architecture simulation; virtual machine; Algorithm design and analysis; Analytical models; Code standards; Computer architecture; Memory architecture; Optimal control; Signal design; Signal processing; Software algorithms; Software standards; Complexity analysis; computational complexity; data-exchange; virtual architecture simulation;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems for Video Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1051-8215
  • Type

    jour

  • DOI
    10.1109/TCSVT.2005.846414
  • Filename
    1425531