DocumentCode :
795348
Title :
A pipelined architecture for ray/bezier patch intersection computation
Author :
Lewis, Robert R. ; Wang, Renwei ; Hung, Donald
Volume :
28
Issue :
1
fYear :
2003
fDate :
1/1/2003 12:00:00 AM
Firstpage :
27
Lastpage :
35
Abstract :
An algorithm for computing ray/B ezier patch intersections is described from a hardware design perspective. This algorithm uses patch subdivision and other geometrical techniques to find a given maximum number of intersection points nearest to the ray origin. A pipeline-based hardware architecture is proposed, the number of pipeline stages required is verified by simulation, and the performance of a load-balanced implementation based on a state-of-the-art digital signal processor is estimated.
Keywords :
Algorithm design and analysis; Chebyshev approximation; Computer architecture; Digital signal processors; Hardware; Pipelines; Radar imaging; Ray tracing; Signal processing algorithms; State estimation;
fLanguage :
English
Journal_Title :
Electrical and Computer Engineering, Canadian Journal of
Publisher :
ieee
ISSN :
0840-8688
Type :
jour
DOI :
10.1109/CJECE.2003.1426071
Filename :
1426071
Link To Document :
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