• DocumentCode
    795348
  • Title

    A pipelined architecture for ray/bezier patch intersection computation

  • Author

    Lewis, Robert R. ; Wang, Renwei ; Hung, Donald

  • Volume
    28
  • Issue
    1
  • fYear
    2003
  • fDate
    1/1/2003 12:00:00 AM
  • Firstpage
    27
  • Lastpage
    35
  • Abstract
    An algorithm for computing ray/B ezier patch intersections is described from a hardware design perspective. This algorithm uses patch subdivision and other geometrical techniques to find a given maximum number of intersection points nearest to the ray origin. A pipeline-based hardware architecture is proposed, the number of pipeline stages required is verified by simulation, and the performance of a load-balanced implementation based on a state-of-the-art digital signal processor is estimated.
  • Keywords
    Algorithm design and analysis; Chebyshev approximation; Computer architecture; Digital signal processors; Hardware; Pipelines; Radar imaging; Ray tracing; Signal processing algorithms; State estimation;
  • fLanguage
    English
  • Journal_Title
    Electrical and Computer Engineering, Canadian Journal of
  • Publisher
    ieee
  • ISSN
    0840-8688
  • Type

    jour

  • DOI
    10.1109/CJECE.2003.1426071
  • Filename
    1426071