DocumentCode
799320
Title
Geometry-dependent lighting
Author
Lee, Chang Ha ; Hao, Xuejun ; Varshney, Amitabh
Author_Institution
Nat. Capital Area Med. Simulation Center, Silver Spring, MD, USA
Volume
12
Issue
2
fYear
2006
Firstpage
197
Lastpage
207
Abstract
In this paper, we introduce geometry-dependent lighting that allows lighting parameters to be defined independently and possibly discrepantly over an object or scene based on the local geometry. We present and discuss light collages, a lighting design system with geometry-dependent lights for effective feature-enhanced visualization. Our algorithm segments the objects into local surface patches and places lights that are locally consistent but globally discrepant to enhance the perception of shape. We use spherical harmonics for efficiently storing and computing light placement and assignment. We also outline a method to find the minimal number of light sources sufficient to illuminate an object well with our globally discrepant lighting approach.
Keywords
computational geometry; data visualisation; lighting; feature-enhanced visualization; geometry-dependent light; light collage; light placement; lighting design system; Art; Data visualization; Geometry; Humans; Layout; Light sources; Lighting; Painting; Pipelines; Shape; Lighting design; discrepant lighting; light placement; proximity shadows; scientific illustration; silhouette enhancement; spherical harmonics.; Algorithms; Computer Graphics; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Information Storage and Retrieval; Lighting; User-Computer Interface;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2006.30
Filename
1580454
Link To Document