DocumentCode :
810768
Title :
Beyond DoD: non-defense training and education applications of DIS
Author :
Fitzsimmons, Edward A. ; Fletcher, J. Dexter
Author_Institution :
Office of Sci. & Technol. Policy, Washington, DC, USA
Volume :
83
Issue :
8
fYear :
1995
fDate :
8/1/1995 12:00:00 AM
Firstpage :
1179
Lastpage :
1187
Abstract :
Networked simulation for education and training is discussed as a functional capability though which distributed interactive simulation (DIS) may find application in the non-defense world. Effectiveness of networked simulation in defense education and training applications has yet to be conclusively demonstrated, but studies completed thus far have yielded positive results. Results from non-defense applications are also likely to be positive. The characteristics of networked simulation that are relevant to its transfer to non-defense applications include a focus on group performance, physical dispersion of participants, requirements for real-time response, emergent task environments, visual task environments, accessible performance data, provisions for practice, immersive realism, and interactions with many entities. These characteristics are matched with potential, non-defense applications of networked simulation such as training for crews, teams, and units, edutainment, education, training, school-to-work transitions, and lifelong learning. Remaining issues include further development of technical standards, legal standards, research and development, fiscal and regulatory policies, and development of the communications infrastructure
Keywords :
computer aided instruction; computer based training; digital simulation; groupware; interactive systems; legislation; local area networks; simulation; standards; training; DIS; accessible performance data; crews; distributed interactive simulation; edutainment; emergent task environments; functional capability; group performance; immersive realism; interactions; lifelong learning; networked simulation; nondefense education applications; nondefense training applications; physical participant dispersion; practice provisions; real-time response; school-to-work transitions; teams; technical standards; units; visual task environments; Communication standards; Computational modeling; Computer networks; Computer simulation; Law; Military computing; Safety; Standards development; Stress; US Department of Defense;
fLanguage :
English
Journal_Title :
Proceedings of the IEEE
Publisher :
ieee
ISSN :
0018-9219
Type :
jour
DOI :
10.1109/5.400457
Filename :
400457
Link To Document :
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