DocumentCode
811827
Title
Spectral analysis for sampling image-based rendering data
Author
Zhang, Cha ; Chen, Tsuhan
Author_Institution
Dept. of Electr. & Comput. Eng., Carnegie Mellon Univ., Pittsburgh, PA, USA
Volume
13
Issue
11
fYear
2003
Firstpage
1038
Lastpage
1050
Abstract
Image-based rendering (IBR) has become a very active research area in recent years. The spectral analysis problem for IBR has not been completely solved. In this paper, we present a new method to parameterize the problem, which is applicable for general-purpose IBR spectral analysis. We notice that any plenoptic function is generated by light ray emitted/reflected/refracted from the object surface. We introduce the surface plenoptic function (SPF), which represents the light rays starting from the object surface. Given that radiance along a light ray does not change unless the light ray is blocked, SPF reduces the dimension of the original plenoptic function to 6D. We are then able to map or transform the SPF to IBR representations captured along any camera trajectory. Assuming some properties on the SPF, we can analyze the properties of IBR for generic scenes such as scenes with Lambertian or non-Lambertian surfaces and scenes with or without occlusions, and for different sampling strategies such as lightfield/concentric mosaic. We find that in most cases, even though the SPF may be band-limited, the frequency spectrum of IBR is not band-limited. We show that non-Lambertian reflections, depth variations and occlusions can all broaden the spectrum, with the latter two being more significant. SPF is defined for scenes with known geometry. When the geometry is unknown, spectral analysis is still possible. We show that with the "truncating windows" analysis and some conclusions obtained with SPF, the spectrum expansion caused by non-Lambertian reflections and occlusions can be quantatively estimated, even when the scene geometry is not explicitly known. Given the spectrum of IBR, we also study how to sample IBR data more efficiently. Our analysis is based on the generalized periodic sampling theory with arbitrary geometry. We show that the sampling efficiency can be up to twice of that when we use rectangular sampling. The advantages and disadvantages of generalized periodic sampling for IBR are also discussed.
Keywords
image sampling; light reflection; light refraction; rendering (computer graphics); spectral analysis; Lambertian surfaces; camera trajectory; depth variations; frequency spectrum; generalized periodic sampling theory; image-based rendering data sampling; light ray emission; light ray radiance; light ray reflection; light ray refraction; light rays; lightfield/concentric mosaic; nonLambertian reflections; nonLambertian surfaces; object surface; occlusions; rectangular sampling; sampling efficiency; spectral analysis; spectrum expansion; surface plenoptic function; truncating windows; Cameras; Geometry; Image sampling; Layout; Optical reflection; Optical refraction; Rendering (computer graphics); Sampling methods; Spectral analysis; Trajectory;
fLanguage
English
Journal_Title
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher
ieee
ISSN
1051-8215
Type
jour
DOI
10.1109/TCSVT.2003.817350
Filename
1239399
Link To Document