Title :
Game engine virtual reality with CaveUT
Author :
Jacobson, Jeffrey ; Lewis, Michael
Author_Institution :
Pittsburgh Univ., PA, USA
fDate :
4/1/2005 12:00:00 AM
Abstract :
CaveUT, an open source freeware project, uses game technology to make projection-based virtual reality affordable and accessible. The CaveUT works well for low-cost displays and supports real-time spatial tracking and stereographic imaging. Computer games with the most advanced simulation and graphics usually employ a game engine, a commercially available software package that handles basic functions. Based on the Unreal Tournament the CaveUT game engine gives developers a high-performance, low-cost VR alternative. VR applications developed with CaveUT inherit all the Unreal Engine´s capabilities along with Unreal Tournament´s authoring support, open source code, content library, and large user community.
Keywords :
computer games; entertainment; public domain software; real-time systems; virtual reality; CaveUT game engine; entertainment computing; open source freeware project; real-time spatial tracking; virtual reality; Computer displays; Engines; Graphics; Jacobian matrices; Libraries; Magnetic heads; Switches; Toy industry; Tracking; Virtual reality; authoring tools; freeware; game engine; open source; virtual environment; virtual reality;
DOI :
10.1109/MC.2005.126