DocumentCode :
819295
Title :
Culture, Models, and Games: Incorporating Warfare´s Human Dimension
Author :
Numrich, S.K.
Author_Institution :
Institute for Defense Analyses
Volume :
23
Issue :
4
fYear :
2008
Firstpage :
58
Lastpage :
61
Abstract :
Increasingly, modern conflict and military activity require soldiers to carry out their missions within foreign cultures in which the civilian populace rather than a battlefield becomes the focal point. So, from the commander to the soldier on the street, the warfighter must understand the society´s values and the motivations of the groups within it. Gaming can help the military train soldiers for this new type of conflict.
Keywords :
Bayesian inference; agent-based models; culture; gaming; human dimension; systems dynamics models; tools; utility function; warfare;
fLanguage :
English
Journal_Title :
Intelligent Systems, IEEE
Publisher :
ieee
ISSN :
1541-1672
Type :
jour
DOI :
10.1109/MIS.2008.63
Filename :
4580546
Link To Document :
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