• DocumentCode
    822630
  • Title

    Introducing 3D Cinematography [Guest editors´ introduction]

  • Author

    Ronfard, Rémi ; Taubin, Gabriel

  • Author_Institution
    INRIA Rhone Alpes
  • Volume
    27
  • Issue
    3
  • fYear
    2007
  • Firstpage
    18
  • Lastpage
    20
  • Abstract
    Recent developments in computer vision and computer graphics, especially in such areas as multiple-view geometry and image-based rendering, are making it possible to generate 3D models of dynamic scenes from multiple cameras at video frame rates. The authors call this process 3D cinematography since it extends traditional cinematography from 2D (images) to 3D (solid objects that we can render with photorealistic textures from arbitrary viewpoints) at the same frame rate. The authors provide an overview of the field as well as introduce the articles in their Special Section on 3D Cinema.
  • Keywords
    Cinematography; Digital cameras; Guidelines; Humans; Image reconstruction; Image resolution; Image segmentation; Motion control; Motion planning; Tracking; 3D cinematography; image-based rendering; multiple-view geometry; Computer Graphics; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Photography; User-Computer Interface; Video Recording;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2007.64
  • Filename
    4178156