DocumentCode :
822630
Title :
Introducing 3D Cinematography [Guest editors´ introduction]
Author :
Ronfard, Rémi ; Taubin, Gabriel
Author_Institution :
INRIA Rhone Alpes
Volume :
27
Issue :
3
fYear :
2007
Firstpage :
18
Lastpage :
20
Abstract :
Recent developments in computer vision and computer graphics, especially in such areas as multiple-view geometry and image-based rendering, are making it possible to generate 3D models of dynamic scenes from multiple cameras at video frame rates. The authors call this process 3D cinematography since it extends traditional cinematography from 2D (images) to 3D (solid objects that we can render with photorealistic textures from arbitrary viewpoints) at the same frame rate. The authors provide an overview of the field as well as introduce the articles in their Special Section on 3D Cinema.
Keywords :
Cinematography; Digital cameras; Guidelines; Humans; Image reconstruction; Image resolution; Image segmentation; Motion control; Motion planning; Tracking; 3D cinematography; image-based rendering; multiple-view geometry; Computer Graphics; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Photography; User-Computer Interface; Video Recording;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2007.64
Filename :
4178156
Link To Document :
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