DocumentCode
822630
Title
Introducing 3D Cinematography [Guest editors´ introduction]
Author
Ronfard, Rémi ; Taubin, Gabriel
Author_Institution
INRIA Rhone Alpes
Volume
27
Issue
3
fYear
2007
Firstpage
18
Lastpage
20
Abstract
Recent developments in computer vision and computer graphics, especially in such areas as multiple-view geometry and image-based rendering, are making it possible to generate 3D models of dynamic scenes from multiple cameras at video frame rates. The authors call this process 3D cinematography since it extends traditional cinematography from 2D (images) to 3D (solid objects that we can render with photorealistic textures from arbitrary viewpoints) at the same frame rate. The authors provide an overview of the field as well as introduce the articles in their Special Section on 3D Cinema.
Keywords
Cinematography; Digital cameras; Guidelines; Humans; Image reconstruction; Image resolution; Image segmentation; Motion control; Motion planning; Tracking; 3D cinematography; image-based rendering; multiple-view geometry; Computer Graphics; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Photography; User-Computer Interface; Video Recording;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2007.64
Filename
4178156
Link To Document