• DocumentCode
    822736
  • Title

    A Precomputed Approach for Real-Time Haptic Interaction with Fluids

  • Author

    Dobashi, Yoshinori ; Yamamoto, Tsuyoshi ; Sato, Makoto ; Hasegawa, Shoichi ; Kato, Mitsuaki ; Nishita, Tomoyuki

  • Author_Institution
    Hokkaido Univ., Sapporo
  • Volume
    27
  • Issue
    3
  • fYear
    2007
  • Firstpage
    90
  • Lastpage
    92
  • Abstract
    The key to enhancing perception of the virtual world is improving mechanisms for interacting with that world. Through providing a sense of touch, haptic rendering is one such mechanism. Many methods efficiently display force between rigid objects, but to achieve a truly realistic virtual environment, haptic interaction with fluids is also essential. In the field of computational fluid dynamics, researchers have developed methods to numerically estimate the resistance due to fluids by solving complex partial differential equations, called the Navier-Stokes equations. However, their estimation techniques, although numerically accurate, are prohibitively time-consuming. This becomes a serious problem for haptic rendering, which requires a high frame rate. To address this issue, we developed a method for rapidly estimating and displaying forces acting on a rigid virtual object due to water. In this article, we provide an overview of our method together with its implementation and two applications: a lure-fishing simulator and a virtual canoe simulator
  • Keywords
    Navier-Stokes equations; computational fluid dynamics; haptic interfaces; rendering (computer graphics); virtual reality; Navier-Stokes equations; computational fluid dynamics; haptic rendering; lure-fishing simulator; partial differential equations; precomputed approach; real-time haptic interaction; realistic virtual environment; virtual canoe simulator; virtual world perception; Computational modeling; Fluid dynamics; Friction; Haptic interfaces; Nonlinear dynamical systems; Partial differential equations; Surface resistance; Surface waves; Virtual reality; Wires; fluids; haptic interaction; haptic rendering; Computer Graphics; Computer Simulation; Computer Systems; Man-Machine Systems; Models, Theoretical; Rheology; Signal Processing, Computer-Assisted; Touch; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2007.52
  • Filename
    4178165