DocumentCode :
825762
Title :
The Voxar project (parallel ray-tracing)
Author :
Pitot, Paul
Author_Institution :
Toulouse Res. Inst. of Comput. Sci., France
Volume :
13
Issue :
1
fYear :
1993
Firstpage :
27
Lastpage :
33
Abstract :
An implementation of the ray-tracing algorithm that is based on the Voxar parallel processing model, which simulates 3D physical phenomena, is discussed. The implementation of a general parallel ray-tracing program, and the implementation of Voxar are reviewed. Results of a performance evaluation of Voxar show that the machine´s best points are its efficiency on complex ray-tree images and its parallel animation functionality. Its weak points are the insufficiency of the deadlock prevention strategy, the high cost of the communication system, the sequential generation of the primary rays, and the rigidity of the regular subdivision.<>
Keywords :
computer animation; parallel algorithms; parallel programming; ray tracing; trees (mathematics); 3D physical phenomena; Voxar parallel processing model; complex ray-tree images; deadlock prevention strategy; general parallel ray-tracing program; parallel animation functionality; performance evaluation; ray-tracing algorithm; regular subdivision; sequential generation; Computer science; Concurrent computing; Costs; Data flow computing; Databases; Distributed computing; Layout; Optical devices; Partitioning algorithms; Ray tracing;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.180114
Filename :
180114
Link To Document :
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