DocumentCode
831379
Title
SQ-Map: Efficient Layered Collision Detection and Haptic Rendering
Author
Moustakas, Konstantinos ; Tzovaras, Dimitrios ; Strintzis, Michael Gerassimos
Author_Institution
Dept. of Electr. & Comput., Aristotelian Univ. of Thessaloniki
Volume
13
Issue
1
fYear
2007
Firstpage
80
Lastpage
93
Abstract
This paper presents a novel layered and fast framework for real-time collision detection and haptic interaction in virtual environments based on superquadric virtual object modeling. An efficient algorithm is initially proposed for decomposing the complex objects into subobjects suitable for superquadric modeling, based on visual salience and curvature constraints. The distance between the superquadrics and the mesh is then projected onto the superquadric surface, thus generating a distance map (SQ-Map). Approximate collision detection is then performed by computing the analytical equations and distance maps instead of triangle per triangle intersection tests. Collision response is then calculated directly from the superquadric models and realistic smooth force feedback is obtained using analytical formulae and local smoothing on the distance map. Experimental evaluation demonstrates that SQ-Map reduces significantly the computational cost when compared to accurate collision detection methods and does not require the huge amounts of memory demanded by distance field-based methods. Finally, force feedback is calculated directly from the distance map and the superquadric formulae
Keywords
force feedback; haptic interfaces; human computer interaction; rendering (computer graphics); solid modelling; virtual reality; SQ-Map method; curvature constraints; distance map; haptic interaction; haptic rendering; real-time layered collision detection; realistic smooth force feedback; superquadric virtual object modeling; virtual environments; visual salience; Equations; Force feedback; Haptic interfaces; Mesh generation; Object detection; Performance analysis; Performance evaluation; Smoothing methods; Testing; Virtual environment; Collision detection; collision response; force feedback; haptic rendering; superquadrics.; Algorithms; Computer Graphics; Computer Simulation; Feedback; Hand; Humans; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Information Storage and Retrieval; Models, Biological; Software; Stress, Mechanical; Touch; User-Computer Interface;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2007.20
Filename
4015400
Link To Document