DocumentCode :
832694
Title :
Utility model for on-demand digital content
Author :
Subramanya, S.R. ; Yi, Byung K.
Volume :
38
Issue :
6
fYear :
2005
fDate :
5/1/2005 12:00:00 AM
Firstpage :
95
Lastpage :
98
Abstract :
Rapid and converging technological advances in computing, communications, and consumer electronics have caused an explosion in the generation, processing, storage, transmission, and consumption of enormous amounts of digital content. Analysts expect these trends to accelerate in the near future and to have profound effects on content delivery and consumption. The term content generally refers to movies, songs, news, or educational material that spans various application domains, including personal entertainment, business, and education and training. The technology model currently used to supply this content seems inefficient and ineffective today. Newer models must be developed to support the ubiquitous, transparent, and cost-effective on-demand delivery of digital content, as driven by user preferences. We propose a content-utility system model for digital content delivery and consumption that resembles traditional utilities such as electrical power and water supply systems.
Keywords :
consumer electronics; content management; entertainment; security of data; consumer electronics; content-utility system model; on-demand digital content delivery; personal entertainment; Availability; Cellular phones; Content management; HDTV; Mobile computing; Packaging; Power system modeling; Quality management; Robustness; Water storage; consumer electronics; digital content delivery; entertainment computing;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2005.206
Filename :
1439464
Link To Document :
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