DocumentCode :
842310
Title :
Optimality and Complexity of Pure Nash Equilibria in the Coverage Game
Author :
Ai, Xin ; Srinivasan, Vikram ; Tham, Chen-Khong
Author_Institution :
Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore
Volume :
26
Issue :
7
fYear :
2008
fDate :
9/1/2008 12:00:00 AM
Firstpage :
1170
Lastpage :
1182
Abstract :
In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goal is to partition these nodes into K sets. At any given time, nodes belonging to only one of these sets actively sense the field. A key challenge is to achieve this partition in a distributed manner with purely local information and yet provide near optimal coverage. We appropriately formulate this coverage problem as a coverage game and prove that the optimal solution is a pure Nash equilibrium. Then, we design synchronous and asynchronous algorithms, which converge to pure Nash equilibria. Moreover, we analyze the optimality and complexity of pure Nash equilibria in the coverage game. We prove that, the ratio between the optimal coverage and the worst case Nash equilibrium coverage, is upper bounded by 2 - 1/m+1 (m is the maximum number of nodes, which cover any point, in the Nash equilibrium solution s*). We prove that finding pure Nash equilibria in the general coverage game is PLS-complete, i.e. "as hard as that of finding a local optimum in any local search problem with efficient computable neighbors". Finally, via extensive simulations, we show that, the Nash equilibria coverage performance is very close to the optimal coverage and the convergence speed is sublinear. Even under the noisy environment, our algorithms can still converge to the pure Nash equilibria.
Keywords :
game theory; wireless sensor networks; PLS-complete; asynchronous algorithms; coverage game; game theory method; local search problem; pure Nash equilibria; synchronous algorithms; wireless sensor networks; Algorithm design and analysis; Computational modeling; Convergence; Game theory; Nash equilibrium; Partitioning algorithms; Scattering; Search problems; Wireless sensor networks; Working environment noise; Wireless sensor networks; coverage; game theory;
fLanguage :
English
Journal_Title :
Selected Areas in Communications, IEEE Journal on
Publisher :
ieee
ISSN :
0733-8716
Type :
jour
DOI :
10.1109/JSAC.2008.080914
Filename :
4604742
Link To Document :
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