DocumentCode :
843055
Title :
Creating realistic scenes in future multimedia systems
Author :
Ikedo, Tsuneo
Author_Institution :
Dept. of Digital Media Sci., Hosei Univ., Tokyo, Japan
Volume :
9
Issue :
4
fYear :
2002
Firstpage :
56
Lastpage :
72
Abstract :
Multimedia environments need systems with better performance to meet the growing demands for more realism. Ultra-large-scale integration will eventually make possible the advanced, real-time graphic rendering technology that such digital imagery requires. The hardware-only architecture prototype discussed in this article presents a possible solution
Keywords :
VLSI; computer architecture; multimedia computing; real-time systems; realistic images; rendering (computer graphics); digital imagery; hardware-only architecture prototype; multimedia systems; real-time graphic rendering; realistic scenes; ultra-large-scale integration; Computer architecture; Computer graphics; Decoding; Interpolation; Layout; Multimedia systems; Rendering (computer graphics); Shape; Streaming media; VLIW;
fLanguage :
English
Journal_Title :
MultiMedia, IEEE
Publisher :
ieee
ISSN :
1070-986X
Type :
jour
DOI :
10.1109/MMUL.2002.1041949
Filename :
1041949
Link To Document :
بازگشت