• DocumentCode
    843055
  • Title

    Creating realistic scenes in future multimedia systems

  • Author

    Ikedo, Tsuneo

  • Author_Institution
    Dept. of Digital Media Sci., Hosei Univ., Tokyo, Japan
  • Volume
    9
  • Issue
    4
  • fYear
    2002
  • Firstpage
    56
  • Lastpage
    72
  • Abstract
    Multimedia environments need systems with better performance to meet the growing demands for more realism. Ultra-large-scale integration will eventually make possible the advanced, real-time graphic rendering technology that such digital imagery requires. The hardware-only architecture prototype discussed in this article presents a possible solution
  • Keywords
    VLSI; computer architecture; multimedia computing; real-time systems; realistic images; rendering (computer graphics); digital imagery; hardware-only architecture prototype; multimedia systems; real-time graphic rendering; realistic scenes; ultra-large-scale integration; Computer architecture; Computer graphics; Decoding; Interpolation; Layout; Multimedia systems; Rendering (computer graphics); Shape; Streaming media; VLIW;
  • fLanguage
    English
  • Journal_Title
    MultiMedia, IEEE
  • Publisher
    ieee
  • ISSN
    1070-986X
  • Type

    jour

  • DOI
    10.1109/MMUL.2002.1041949
  • Filename
    1041949