DocumentCode
843055
Title
Creating realistic scenes in future multimedia systems
Author
Ikedo, Tsuneo
Author_Institution
Dept. of Digital Media Sci., Hosei Univ., Tokyo, Japan
Volume
9
Issue
4
fYear
2002
Firstpage
56
Lastpage
72
Abstract
Multimedia environments need systems with better performance to meet the growing demands for more realism. Ultra-large-scale integration will eventually make possible the advanced, real-time graphic rendering technology that such digital imagery requires. The hardware-only architecture prototype discussed in this article presents a possible solution
Keywords
VLSI; computer architecture; multimedia computing; real-time systems; realistic images; rendering (computer graphics); digital imagery; hardware-only architecture prototype; multimedia systems; real-time graphic rendering; realistic scenes; ultra-large-scale integration; Computer architecture; Computer graphics; Decoding; Interpolation; Layout; Multimedia systems; Rendering (computer graphics); Shape; Streaming media; VLIW;
fLanguage
English
Journal_Title
MultiMedia, IEEE
Publisher
ieee
ISSN
1070-986X
Type
jour
DOI
10.1109/MMUL.2002.1041949
Filename
1041949
Link To Document