• DocumentCode
    847270
  • Title

    Computing the perspective projection aspect graph of solids of revolution

  • Author

    Eggert, David ; Bowyer, Kevin

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Univ. of South Florida, Tampa, FL, USA
  • Volume
    15
  • Issue
    2
  • fYear
    1993
  • fDate
    2/1/1993 12:00:00 AM
  • Firstpage
    109
  • Lastpage
    128
  • Abstract
    An algorithm for computing the aspect graph for a class of curved-surface objects based on an exact parcellation of 3-D viewpoint space is presented. The object class considered is solids of revolution. A detailed analysis of the visual events for this object class is given, as well as an algorithm for constructing the aspect graph. Numerical search techniques, based on a geometric interpretation of the visual events, have been devised to determine those visual event surfaces that cannot be calculated directly. The worst-case complexity of the number of cells in the parcellation of 3-D viewpoint space, and, hence, the number of nodes in the aspect graph, is O(N4), where N is the degree of a polynomial that defines the object shape. A summary of the results for 20 different object descriptions is presented, along with a detailed example for a flower vase
  • Keywords
    computer vision; graph theory; image recognition; 3D viewpoint space; aspect graph; curved-surface objects; exact parcellation; geometric interpretation; object descriptions; perspective projection aspect graph; solids of revolution; visual events; worst-case complexity; Algorithm design and analysis; Computer aided manufacturing; Computer vision; Engine cylinders; Helium; Military computing; Polynomials; Shape; Solids; Space technology;
  • fLanguage
    English
  • Journal_Title
    Pattern Analysis and Machine Intelligence, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0162-8828
  • Type

    jour

  • DOI
    10.1109/34.192483
  • Filename
    192483