DocumentCode
847270
Title
Computing the perspective projection aspect graph of solids of revolution
Author
Eggert, David ; Bowyer, Kevin
Author_Institution
Dept. of Comput. Sci. & Eng., Univ. of South Florida, Tampa, FL, USA
Volume
15
Issue
2
fYear
1993
fDate
2/1/1993 12:00:00 AM
Firstpage
109
Lastpage
128
Abstract
An algorithm for computing the aspect graph for a class of curved-surface objects based on an exact parcellation of 3-D viewpoint space is presented. The object class considered is solids of revolution. A detailed analysis of the visual events for this object class is given, as well as an algorithm for constructing the aspect graph. Numerical search techniques, based on a geometric interpretation of the visual events, have been devised to determine those visual event surfaces that cannot be calculated directly. The worst-case complexity of the number of cells in the parcellation of 3-D viewpoint space, and, hence, the number of nodes in the aspect graph, is O (N 4), where N is the degree of a polynomial that defines the object shape. A summary of the results for 20 different object descriptions is presented, along with a detailed example for a flower vase
Keywords
computer vision; graph theory; image recognition; 3D viewpoint space; aspect graph; curved-surface objects; exact parcellation; geometric interpretation; object descriptions; perspective projection aspect graph; solids of revolution; visual events; worst-case complexity; Algorithm design and analysis; Computer aided manufacturing; Computer vision; Engine cylinders; Helium; Military computing; Polynomials; Shape; Solids; Space technology;
fLanguage
English
Journal_Title
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher
ieee
ISSN
0162-8828
Type
jour
DOI
10.1109/34.192483
Filename
192483
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