DocumentCode :
860774
Title :
Dealing with degeneracy in triangulation
Author :
Beichl, I.
Author_Institution :
Nat. Inst. of Stand. & Technol., USA
Volume :
4
Issue :
6
fYear :
2002
Firstpage :
70
Lastpage :
74
Abstract :
Here is a method for dealing with a type of degeneracy that often arises in triangulation then the input contains much regularity, such as four or more points that lie on the same circle in 2D computations or five or more on the same sphere in 3D. The paper shows a dramatic application of Francis Sullivan´s and my degeneracy method by Alexander Agathos (http://users.forthnet.gr/ath/agalex), who used it for surface reconstruction and simplification.
Keywords :
computational geometry; mesh generation; solid modelling; 2D computations; degeneracy; surface reconstruction; surface simplification; triangulation; Computational geometry; Surface reconstruction;
fLanguage :
English
Journal_Title :
Computing in Science & Engineering
Publisher :
ieee
ISSN :
1521-9615
Type :
jour
DOI :
10.1109/MCISE.2002.1046599
Filename :
1046599
Link To Document :
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