• DocumentCode
    86735
  • Title

    A Survey and Analysis of Techniques for Player Behavior Prediction in Massively Multiplayer Online Role-Playing Games

  • Author

    Harrison, Brent ; Ware, Stephen G. ; Fendt, Matthew W. ; Roberts, David L.

  • Author_Institution
    Sch. of Interactive Comput., Georgia Inst. of Technol., Atlanta, GA, USA
  • Volume
    3
  • Issue
    2
  • fYear
    2015
  • fDate
    Jun-15
  • Firstpage
    260
  • Lastpage
    274
  • Abstract
    While there has been much research done on player modeling in single-player games, player modeling in massively multiplayer online role-playing games (MMORPGs) has remained relatively unstudied. In this paper, we survey and evaluate three classes of player modeling techniques: 1) manual tagging; 2) collaborative filtering; and 3) goal recognition. We discuss the strengths and weaknesses that each technique provides in the MMORPG environment using desiderata that outline the traits an algorithm should posses in an MMORPG. We hope that this discussion as well as the desiderata help future research done in this area. We also discuss how each of these classes of techniques could be applied to the MMORPG genre. In order to demonstrate the value of our analysis, we present a case study from our own work that uses a model-based collaborative filtering algorithm to predict achievements in World of Warcraft. We analyze our results in light of the particular challenges faced by MMORPGs and show how our desiderata can be used to evaluate our technique.
  • Keywords
    behavioural sciences computing; collaborative filtering; computer games; MMORPG environment; World of Warcraft; desiderata; goal recognition; manual tagging; massively multiplayer online role-playing games; model-based collaborative filtering algorithm; player behavior prediction; player modeling techniques; single-player games; Collaboration; Computational modeling; Data models; Games; Licenses; Prediction algorithms; Predictive models; Computational Modeling; Computational modeling; Games; Machine Learning; data mining; games; machine learning; performance evaluation;
  • fLanguage
    English
  • Journal_Title
    Emerging Topics in Computing, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    2168-6750
  • Type

    jour

  • DOI
    10.1109/TETC.2014.2360463
  • Filename
    6910312