DocumentCode :
900192
Title :
Online Games and Security
Author :
McGraw, Gary ; Hoglund, Greg
Volume :
5
Issue :
5
fYear :
2007
Firstpage :
76
Lastpage :
79
Abstract :
Online games have taken the computer world by storm. Gaming has always been (and remains) a prime driver of PC technology, with deep penetration into the consumer market. Online games especially massively multi-player online role-playing games (MMORPGs) suffer from such security problems. In this short introduction to MMORPG security, we focus on bugs involving time and state. MMORPGs are made of very sophisticated software built around a massively distributed client-server architecture.
Keywords :
client-server systems; computer games; data privacy; program debugging; client-server architecture; multiplayer online role-playing game; software security; Application software; Banking; Computer bugs; Computer security; Crops; Internet; Network servers; Privacy; Software tools; Storms; Attack Trends; MMORPG; online game hacks; security;
fLanguage :
English
Journal_Title :
Security & Privacy, IEEE
Publisher :
ieee
ISSN :
1540-7993
Type :
jour
DOI :
10.1109/MSP.2007.116
Filename :
4336285
Link To Document :
بازگشت