DocumentCode :
905202
Title :
Cinematic primitives for multimedia
Author :
Davenport, Glorianna ; Smith, Thomas Aguierre ; Pincever, Natalio
Author_Institution :
MIT Media Lab., Cambridge, MA, USA
Volume :
11
Issue :
4
fYear :
1991
fDate :
7/1/1991 12:00:00 AM
Firstpage :
67
Lastpage :
74
Abstract :
The development of robust frameworks in interactive multimedia for representing story elements to the machine so that they can be retrieved in multiple contexts is addressed. Interactive multimedia is discussed as a user-directed form of storytelling, and the nature of cinematic storytelling is examined. It is proposed that content can be represented in layers. This model for layered information will allow programs to take advantage of the relation between cinematic sequences and the world they represent. The collection of content by the camera and microphone is considered in this context. The use of the methodology to build meaningful, context-rich sequences is discussed.<>
Keywords :
cinematography; computer animation; humanities data processing; interactive systems; multimedia systems; camera; cinematic storytelling; interactive multimedia; microphone; Application software; Distributed computing; History; Laboratories; Mediation; Motion pictures; Multimedia systems; Navigation; Real time systems; Robustness;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/38.126883
Filename :
126883
Link To Document :
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