DocumentCode
915083
Title
The source coding game
Author
Berger, Toby
Volume
17
Issue
1
fYear
1971
fDate
1/1/1971 12:00:00 AM
Firstpage
71
Lastpage
76
Abstract
The encoding of a source whose probability distribution varies arbitrarily from letter to letter is considered. The problem is formulated as a two-person statistical game. The exponential rate of growth with block length of the minimum number of codewords needed to achieve a specified fidelity with respect to a single-letter distortion measure is determined. The rate distortion function of a source whose statistics are entirely unknown is obtained as a special case. The dependence of the results on the rules under which the game is played also is studied. The analysis is based on a refinement of the usual random coding argument for sources which sheds new light on the significance of the term that decays at a doubly exponential rate with block length.
Keywords
Game theory; Multiplexing; Rate-distortion theory; Source coding; Codes; Communication systems; Distortion measurement; Distribution functions; Length measurement; Probability distribution; Rate-distortion; Source coding; Statistics; Terminology;
fLanguage
English
Journal_Title
Information Theory, IEEE Transactions on
Publisher
ieee
ISSN
0018-9448
Type
jour
DOI
10.1109/TIT.1971.1054577
Filename
1054577
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