• DocumentCode
    921625
  • Title

    Unscripted narrative for affectively driven characters

  • Author

    Aylett, Ruth ; Louchart, Sandy ; Dias, Joao ; Paiva, Ana ; Vala, Marco ; Woods, Sarah ; Hall, Lynne

  • Author_Institution
    Sch. of Maths & Comput. Sci., Heriot-Watt Univ., Edinburgh
  • Volume
    26
  • Issue
    3
  • fYear
    2006
  • Firstpage
    42
  • Lastpage
    52
  • Abstract
    In this article, we report on the emergent narrative concept aiming at the definition of a narrative theory adapted to the VR medium (whether a game or VR application). The inherent freedom of movement proper to VR - an indisputable element of immersion - collides with the Aristotelian vision of articulated plot events with respect to the given timeline associated with the story in display. This narrative paradox can only be observed in interactive VR applications and it doesn´t seem possible to resolve it through the use of existing narrative theories. Interactivity is the novel element that storytellers must address. The authors discuss designing unscripted dramas with affectively driven intelligent autonomous characters based on the development of the FearNot! system for education against bullying
  • Keywords
    computer aided instruction; humanities; virtual reality; FearNot! system; VR; intelligent autonomous character; narrative theory; storytelling; unscripted drama; virtual reality; Decision making; Engineering management; Expert systems; Game theory; Humans; Knowledge acquisition; Knowledge engineering; Knowledge management; TV; Yarn; AI; autonomous agents; emotion modeling;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2006.71
  • Filename
    1626185