DocumentCode
921662
Title
Cords: geometric curve primitives for modeling contact
Author
Coleman, Patrick ; Singh, Karan
Author_Institution
Toronto Univ., Ont.
Volume
26
Issue
3
fYear
2006
Firstpage
72
Lastpage
79
Abstract
Curves are perhaps the most versatile of modeling primitives in computer graphics. They define a rough structure for many surface-generation algorithms and are often fit to meaningful surface features for further shape modeling. Deformable objects such as hair and fur are simulated on finite element curve discretizations. Motion paths for planning and animation applications are tied to underlying curves. In this article we present a geometric curve primitive, known as a cord, which allows for interactive modeling of curves that contact complex geometry
Keywords
computational geometry; curve fitting; solid modelling; surface fitting; computer animation; computer graphics; contact modeling; cords; curve modeling; deformable object; finite element curve discretization; geometric curve primitive; shape modeling; surface-generation algorithm; Computational modeling; Computer graphics; Deformable models; Finite element methods; Hair; Rough surfaces; Shape; Solid modeling; Surface fitting; Surface roughness; contact modeling; curve modeling; surface contact;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2006.54
Filename
1626188
Link To Document