DocumentCode :
921792
Title :
Capturing Experiences Anytime, Anywhere
Author :
Ashbrook, Daniel ; Lyons, Kent ; Clawson, James
Author_Institution :
Coll. of Comput., Georgia Inst. of Technol., Atlanta, GA, USA
Volume :
5
Issue :
2
fYear :
2006
Firstpage :
8
Lastpage :
9
Abstract :
It\´s a sure sign that pervasive computing has entered a new era - in some ways even more telling than the PC\´s dominance or wireless communication\´s emergence. The good old-fashioned teddy bear has become an intelligent agent. Computer scientists are now using stuffed toys as intelligent agents in an array of applications - from bunnies and squirrels that serve as cell phone answering devices to bears that function as "living" log recording devices. This paper discusses the significance of equipping stuffed toys with emerging technological capabilities.
Keywords :
cameras; human computer interaction; infrared detectors; mobile computing; mobile radio; user interfaces; IR sensor; LifeBlog; Microsoft SenseCam project; SenseCam technology; capture automation; mobile blogging; mobile experience-capture technology; mobile phones; user interaction; user interface; wireless data transfer capability; Biosensors; Cities and towns; Information services; Internet; Layout; Neck; Sensor systems; Video recording; Watches; Web sites; experience capture; mobile computing; multimedia;
fLanguage :
English
Journal_Title :
Pervasive Computing, IEEE
Publisher :
ieee
ISSN :
1536-1268
Type :
jour
DOI :
10.1109/MPRV.2006.26
Filename :
1626200
Link To Document :
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