DocumentCode :
922685
Title :
Enabling arbitrary rotational camera motion using multisprites with minimum coding cost
Author :
Farin, Dirk ; de With, P.H.N.
Author_Institution :
Technische Univ. Eindhoven, Netherlands
Volume :
16
Issue :
4
fYear :
2006
fDate :
4/1/2006 12:00:00 AM
Firstpage :
492
Lastpage :
506
Abstract :
Object-oriented coding in the MPEG-4 standard enables the separate processing of foreground objects and the scene background (sprite). Since the background sprite only has to be sent once, transmission bandwidth can be saved. We have found that the counter-intuitive approach of splitting the background into several independent parts can reduce the overall amount of data. Furthermore, we show that in the general case, the synthesis of a single background sprite is even impossible and that the scene background must be sent as multiple sprites instead. For this reason, we propose an algorithm that provides an optimal partitioning of a video sequence into independent background sprites (a multisprite), resulting in a significant reduction of the involved coding cost. Additionally, our sprite-generation algorithm ensures that the sprite resolution is kept high enough to preserve all details of the input sequence, which is a problem especially during camera zoom-in operations. Even though our sprite generation algorithm creates multiple sprites instead of only a single background sprite, it is fully compatible with the existing MPEG-4 standard. The algorithm has been evaluated with several test sequences, including the well-known Table-tennis and Stefan sequences. The total coding cost for the sprite VOP is reduced by a factor of about 2.6 or even higher, depending on the sequence.
Keywords :
cameras; data compression; image motion analysis; image resolution; image sequences; video coding; multisprites; object-oriented coding; rotational camera motion; video sequences; Bandwidth; Cameras; Costs; Decoding; Image coding; Layout; MPEG 4 Standard; Partitioning algorithms; Signal processing algorithms; Sprites (computer); Image segmentation; motion analysis; motion compensation; sprite coding; video coding; video signal processing;
fLanguage :
English
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
1051-8215
Type :
jour
DOI :
10.1109/TCSVT.2006.872781
Filename :
1626281
Link To Document :
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