DocumentCode :
923153
Title :
Stereo-based environment scanning for immersive telepresence
Author :
Mulligan, Jane ; Zabulis, Xenophon ; Kelshikar, Nikhil ; Daniilidis, Kostas
Author_Institution :
Dept. of Comput. Sci., Univ. of Colorado, Boulder, CO, USA
Volume :
14
Issue :
3
fYear :
2004
fDate :
3/1/2004 12:00:00 AM
Firstpage :
304
Lastpage :
320
Abstract :
The processing power and network bandwidth required for true immersive telepresence applications are only now beginning to be available. We draw from our experience developing stereo based tele-immersion prototypes to present the main issues arising when building these systems. Tele-immersion is a new medium that enables a user to share a virtual space with remote participants. The user is immersed in a rendered three-dimensional (3-D) world that is transmitted from a remote site. To acquire this 3-D description, we apply binocular and trinocular stereo techniques which provide a view-independent scene description. Slow processing cycles or long network latencies interfere with the users´ ability to communicate, so the dense stereo range data must be computed and transmitted at high frame rates. Moreover, reconstructed 3-D views of the remote scene must be as accurate as possible to achieve a sense of presence. We address both issues of speed and accuracy using a variety of techniques including the power of supercomputing clusters and a method for combining motion and stereo in order to increase speed and robustness. We present the latest prototype acquiring a room-size environment in real time using a supercomputing cluster, and we discuss its strengths and current weaknesses.
Keywords :
image reconstruction; rendering (computer graphics); stereo image processing; video signal processing; virtual reality; binocular stereo technique; combining motion; immersive telepresence; network bandwidth; processing power; remote scenes; stereo-based environment scanning; supercomputing clusters power; teleimmersion prototypes; terascale computing; trinocular stereo technique; view-independent scene description; Bandwidth; Cameras; Collaboration; Computer graphics; Delay; Displays; Image reconstruction; Layout; Prototypes; Rendering (computer graphics);
fLanguage :
English
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
1051-8215
Type :
jour
DOI :
10.1109/TCSVT.2004.823390
Filename :
1273541
Link To Document :
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