• DocumentCode
    930271
  • Title

    An approach to graphics system design

  • Author

    Newman, William M. ; Sproull, Robert F.

  • Author_Institution
    Xerox Palo Alto Research Center, Palo Alto, Calif.
  • Volume
    62
  • Issue
    4
  • fYear
    1974
  • fDate
    4/1/1974 12:00:00 AM
  • Firstpage
    471
  • Lastpage
    483
  • Abstract
    A discussion of some of the problems that arise in the design of high-level general-purpose device-independent graphics systems is presented. These problems are shown to be most easily solved by avoiding the use of complex display data structures prior to the picture transformation process. The use of a display file containing the transformed picture is proposed instead. This approach restricts the range of display equipment suitable for use as output devices but does not prevent the use of high-performance equipment. The use of a small set of high-level graphic input functions is also suggested and it is shown why this appears to be the best solution to the problem of programming graphic input devices. Included, too, is an outline description of a graphics system designed along the proposed lines.
  • Keywords
    Computer displays; Computer graphics; Data structures; Design optimization; Gray-scale; Hardware; Humans; Programming profession; Software systems; Writing;
  • fLanguage
    English
  • Journal_Title
    Proceedings of the IEEE
  • Publisher
    ieee
  • ISSN
    0018-9219
  • Type

    jour

  • DOI
    10.1109/PROC.1974.9451
  • Filename
    1451381