DocumentCode :
938275
Title :
The brave new world of online digital home entertainment
Author :
But, Jason ; Nguyen, Thuy T T ; Armitage, Grenville
Author_Institution :
Swinburne Univ. of Technol., Hawthorn, Vic., Australia
Volume :
43
Issue :
5
fYear :
2005
fDate :
5/1/2005 12:00:00 AM
Firstpage :
84
Lastpage :
89
Abstract :
The emergence of widespread broadband home Internet connectivity is leading to a change in patterns of home user online behavior. Innovative networked applications (e.g., online multimedia and gaming) are making their mark. Will the next killer Internet applications be new forms of online digital home entertainment? Can the Internet support a widespread explosion in the use of such applications? In this article we explore potential problems in running interactive multimedia and game applications over existing Internet and home access network infrastructures. We also discuss the issues both network and application developers should consider when designing new Internet entertainment applications such that widespread usage becomes a possibility.
Keywords :
Internet; broadband networks; home computing; multimedia communication; quality of service; Internet; QoS; home access network; interactive multimedia; online digital home entertainment; quality of service; widespread broadband home Internet connectivity; Bandwidth; DSL; Explosions; Hybrid fiber coaxial cables; IP networks; Modems; Multimedia systems; Optical fiber cables; Streaming media; Web and internet services;
fLanguage :
English
Journal_Title :
Communications Magazine, IEEE
Publisher :
ieee
ISSN :
0163-6804
Type :
jour
DOI :
10.1109/MCOM.2005.1453427
Filename :
1453427
Link To Document :
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