• DocumentCode
    941272
  • Title

    Guest Editors´ Introduction: Sketch-Based Interaction

  • Author

    Igarashi, Takeo ; Zeleznik, Bob

  • Author_Institution
    The University of Tokyo
  • Volume
    27
  • Issue
    1
  • fYear
    2007
  • Firstpage
    26
  • Lastpage
    27
  • Abstract
    Two key research areas must advance before sketch-based interfaces can transition from a collection of individually provocative research prototypes into a computing platform of choice. First, fundamental techniques for segmenting, recognizing, and parsing collections of ink strokes must be generalized and made more robust with better user models. Second, developers must go beyond redesign and actually reinvent their applications to leverage pen input´s intrinsic capacity for rapid, direct, modeless 2D expression. Solving either of these problems independently is no guarantee of success. Guest editors Takeo Igarashi of the University of Tokyo and Bob Zeleznik of Brown University introduce this special issue, which reflects on these two research themes.
  • Keywords
    Animation; Character recognition; Clothing; Data visualization; Mathematics; Pattern recognition; Rough surfaces; Skeleton; Surface roughness; Training data; sketch-based interaction; sketching; Algorithms; Computer Graphics; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Paintings; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2007.9
  • Filename
    4052495