DocumentCode :
948565
Title :
Extended Depth-Buffer Algorithms for Hidden-Surface Visualization
Author :
Okino, Norio ; Kakazu, Yukinori ; Morimoto, Masamichi
Author_Institution :
Hokkaido University
Volume :
4
Issue :
5
fYear :
1984
fDate :
5/1/1984 12:00:00 AM
Firstpage :
79
Lastpage :
88
Abstract :
The extended depth-buffer method is an algorithm that has recently been developed to solve the hidden-surface visualization problem inherent in interactive CAD systems. The method uses CSG primitives, which are useful for interaction, as geometry entry data instead of surface data and polyhedra of B-Reps data. Also described is an algorithm designed to efficiently calculate the depths of primitives. This algorithm is connected with the TIPS-1 CAD/CAM system.
Keywords :
CAD; computer graphics; manufacturing data processing; programming; CADCAM; CSG primitives; TIPS-1 CAD/CAM system; extended depth-buffer method; geometry entry data; hidden-surface visualization; interactive CAD systems; Buffer storage; CADCAM; Computer aided manufacturing; Displays; Equations; Geometry; Graphics; Power system modeling; Solid modeling; Visualization;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.1984.276185
Filename :
4055781
Link To Document :
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