DocumentCode
949182
Title
Adding Structure to Bit-Map Displays
Author
Zachrisen, Morten
Author_Institution
RUNIT, University of Trondheim
Volume
4
Issue
7
fYear
1984
fDate
7/1/1984 12:00:00 AM
Firstpage
47
Lastpage
51
Abstract
Interactive programming using clever look-up tables can cause applications problems. A simple recursive algorithm is described that avoids difficulties by dividing a multiplane frame buffer into logical layers. This separation and restructuring process can be envisioned as a computer graphics analogy to the display of multiple transparencies with an overhead projector.
Keywords
computer graphics; interactive programming; table lookup; bit-map displays; clever look-up tables; computer graphics; interactive programming; logical layers; multiplane frame buffer; multiple transparencies; overhead projector; recursive algorithm; Computer displays; Computer graphics; Design automation; Kernel; Layout; Packaging; Software algorithms; Table lookup; Very large scale integration; Workstations;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.1984.275880
Filename
4055852
Link To Document