DocumentCode :
949236
Title :
A Comprehensive Light-Source Description for Computer Graphics
Author :
Verbeck, Channing P. ; Greenberg, Donald P.
Author_Institution :
Cornell University
Volume :
4
Issue :
7
fYear :
1984
fDate :
7/1/1984 12:00:00 AM
Firstpage :
66
Lastpage :
75
Abstract :
For realistic simulation, light source descriptions require definitions of the geometry, the spectral distribution, and the spatial distribution of the luminous intensity. A procedure is described in which these light source characteristics are defined, and the resultant intensity computations are integrated into a testbed ray-tracing system. Point, linear, and area light sources are considered. Results are shown which account for the spectral distribution and illustrate the directional dependence of the intensity calculations. The procedures are applicable to environments of unlimited complexity. Light sources can be arbitrarily placed within the environment and contained within the simulated image.
Keywords :
computer graphics; digital simulation; computer graphics; light-source description; luminous intensity; simulation; testbed ray-tracing system; Computational modeling; Computer graphics; Geometry; Light emitting diodes; Light sources; Lighting; Optical propagation; Shadow mapping; Solid modeling; Surface finishing;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.1984.275906
Filename :
4055857
Link To Document :
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