DocumentCode :
957953
Title :
Space Division for Ray Tracing in CSG
Author :
Wyvill, Geoff ; Kunii, Tosiyasu L. ; Shirai, Yasuto
Author_Institution :
University of Otago
Volume :
6
Issue :
4
fYear :
1986
fDate :
4/1/1986 12:00:00 AM
Firstpage :
28
Lastpage :
34
Abstract :
A system of Constructive Solid Geometry (CSG) enables an engineering designer to compose threedimensional shapes by combining simpler ones. Definitions of such objects are represented by tree structures or directed acyclic graphs. Most existing systems convert this representation to a more conventional boundary representation of the solids in order to render pictures from the model. More recently, a number of systems have been described that render the pictures directly from the CSG structure. We describe such a system. We render a scene by ray tracing from a directed acyclic graph. This process is made efficient for large models by using an adaptive method of space division to reduce the number of intersection calculations needed.
Keywords :
Data structures; Design engineering; Engine cylinders; Geometry; Layout; Ray tracing; Shape; Solid modeling; Tree data structures; Welding;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.1986.276717
Filename :
4056863
Link To Document :
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