DocumentCode :
964763
Title :
Transform Coding for Hardware-accelerated Volume Rendering
Author :
Fout, N. ; Kwan-Liu Ma
Author_Institution :
Univ. of California, Davis
Volume :
13
Issue :
6
fYear :
2007
Firstpage :
1600
Lastpage :
1607
Abstract :
Hardware-accelerated volume rendering using the GPU is now the standard approach for real-time volume rendering, although limited graphics memory can present a problem when rendering large volume data sets. Volumetric compression in which the decompression is coupled to rendering has been shown to be an effective solution to this problem; however, most existing techniques were developed in the context of software volume rendering, and all but the simplest approaches are prohibitive in a real-time hardware-accelerated volume rendering context. In this paper we present a novel block-based transform coding scheme designed specifically with real-time volume rendering in mind, such that the decompression is fast without sacrificing compression quality. This is made possible by consolidating the inverse transform with dequantization in such a way as to allow most of the reprojection to be precomputed. Furthermore, we take advantage of the freedom afforded by offline compression in order to optimize the encoding as much as possible while hiding this complexity from the decoder. In this context we develop a new block classification scheme which allows us to preserve perceptually important features in the compression. The result of this work is an asymmetric transform coding scheme that allows very large volumes to be compressed and then decompressed in real-time while rendering on the GPU.
Keywords :
computer graphic equipment; data compression; real-time systems; rendering (computer graphics); transform coding; GPU; compression quality; decompression; dequantization; graphics memory; hardware-accelerated volume rendering; inverse transform; large volume data sets; real-time volume rendering; software volume rendering; transform coding; volumetric compression; Data visualization; Decoding; Encoding; Graphics; Hardware; Pipelines; Production; Rendering (computer graphics); Resource management; Transform coding; Compressed Volume Rendering; Hardware-accelerated Volume Rendering; Transform Coding; Volume Compression;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2007.70516
Filename :
4376192
Link To Document :
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