• DocumentCode
    969159
  • Title

    Evolving the artist-technologist

  • Author

    Horswill, Ian ; Novak, Marlena

  • Author_Institution
    Dept. of Electr. Eng. & Comput. Sci., Northwestern Univ., Evanston, IL
  • Volume
    39
  • Issue
    6
  • fYear
    2006
  • fDate
    6/1/2006 12:00:00 AM
  • Firstpage
    62
  • Lastpage
    69
  • Abstract
    Animate Arts provides a model for training students to cross the boundaries of art and technology, as well as for teaching programming to students who might otherwise find it inaccessible or unappealing. The program offers many lessons for traditional methods of teaching programming as well. Northwestern´s Animate Arts program seeks to unite artists and programmers through team teaching and a curriculum that draws from visual and sound arts, cultural and narrative theory, and computer science. Although Animate Arts is not devoted specifically to game design, it does teach skills relevant to the game industry
  • Keywords
    art; computer animation; computer based training; computer games; computer science education; teaching; visual programming; Northwestern´s Animate Arts program; artist-technologist; computer science; cultural theory; game design; game industry; narrative theory; programming teaching; sound art; student training; team teaching; visual art; Animation; Art; Artificial intelligence; Context; Cultural differences; Education; Logic programming; Programming profession; Psychology; Toy industry; computers and education; digital media curricula; game design and development;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2006.193
  • Filename
    1642612