DocumentCode
969256
Title
Games with a purpose
Author
Von Ahn, Luis
Author_Institution
Carnegie Mellon Univ., Pittsburgh, PA
Volume
39
Issue
6
fYear
2006
fDate
6/1/2006 12:00:00 AM
Firstpage
92
Lastpage
94
Abstract
Through online games, people can collectively solve large-scale computational problems. Such games constitute a general mechanism for using brain power to solve open problems. In fact, designing such a game is much like designing an algorithm - it must be proven correct, its efficiency can be analyzed, a more efficient version can supersede a less efficient one, and so on. "Games with a purpose" have a vast range of applications in areas as diverse as security, computer vision, Internet accessibility, adult content filtering, and Internet search. Any game designed to address these and other problems must ensure that game play results in a correct solution and, at the same time, is enjoyable. People will play such games to be entertained, not to solve a problem - no matter how laudable the objective
Keywords
computer games; entertainment; large-scale computational problem solving; online computer games; Application software; Computer security; Computer vision; Electrostatic precipitators; Humans; Information filtering; Information filters; Internet; Labeling; Search engines; invisible computing; online games;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2006.196
Filename
1642623
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