• DocumentCode
    969256
  • Title

    Games with a purpose

  • Author

    Von Ahn, Luis

  • Author_Institution
    Carnegie Mellon Univ., Pittsburgh, PA
  • Volume
    39
  • Issue
    6
  • fYear
    2006
  • fDate
    6/1/2006 12:00:00 AM
  • Firstpage
    92
  • Lastpage
    94
  • Abstract
    Through online games, people can collectively solve large-scale computational problems. Such games constitute a general mechanism for using brain power to solve open problems. In fact, designing such a game is much like designing an algorithm - it must be proven correct, its efficiency can be analyzed, a more efficient version can supersede a less efficient one, and so on. "Games with a purpose" have a vast range of applications in areas as diverse as security, computer vision, Internet accessibility, adult content filtering, and Internet search. Any game designed to address these and other problems must ensure that game play results in a correct solution and, at the same time, is enjoyable. People will play such games to be entertained, not to solve a problem - no matter how laudable the objective
  • Keywords
    computer games; entertainment; large-scale computational problem solving; online computer games; Application software; Computer security; Computer vision; Electrostatic precipitators; Humans; Information filtering; Information filters; Internet; Labeling; Search engines; invisible computing; online games;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2006.196
  • Filename
    1642623