• DocumentCode
    978641
  • Title

    On particle path generation based on quadrilinear interpolation and Bernstein-Bezier polynomials

  • Author

    Hamann, Bernd ; Wu, Donghua ; Moorhead, Robert J., II

  • Author_Institution
    Dept. of Comput. Sci., California Univ., Davis, CA, USA
  • Volume
    1
  • Issue
    3
  • fYear
    1995
  • fDate
    9/1/1995 12:00:00 AM
  • Firstpage
    210
  • Lastpage
    217
  • Abstract
    Particle path computation in unsteady 3D vector fields given in discrete, structured form (i.e., as a hexahedral curvilinear grid) requires the local approximation of the vector field and the path. Quadrilinear interpolation and Bernstein-Bezier polynomials are used for the local vector field and path approximation. The next point in a sequence of points on a particle path is computed using this local approximation. Bernstein-Bezier polynomials are primarily used in geometric modeling, and their properties allow direct computation of points on a particle path
  • Keywords
    approximation theory; computational geometry; data visualisation; flow visualisation; interpolation; physics computing; polynomials; Bernstein-Bezier polynomials; curvilinear grid; direct computation; geometric modeling; hexahedral curvilinear grid; local approximation; local vector field; particle path computation; particle path generation; path approximation; quadrilinear interpolation; scientific visualization; unsteady 3D vector fields; vector field; Computational modeling; Computer science; Differential equations; Grid computing; Interpolation; Numerical stability; Physics computing; Polynomials; Solid modeling; Visualization;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/2945.466716
  • Filename
    466716