DocumentCode
990806
Title
VLSI design for MPEG-4 shape coding using a contour-based binary motion estimation algorithm
Author
Tsai, Tsung-Han ; Chen, Chia-Pang
Author_Institution
Dept. of Electr. Eng., Nat. Central Univ., Chung-Li
Volume
2
Issue
5
fYear
2008
fDate
10/1/2008 12:00:00 AM
Firstpage
429
Lastpage
438
Abstract
An efficient architecture with the fast algorithm for MPEG-4 shape coding is proposed. The authors apply the fast shape coding algorithm, with contour-based binary motion estimation (CBBME), which is based on the properties of a boundary mask. By using the block-matching motion estimation and the extended approach on centre-biased motion vector distribution with shrinking of the search range, a large number of search points in BME can be skipped. Based on this algorithm, a dedicated architecture design using the proposed CBBME algorithm is developed. With certain optimisation and design considerations, the memory access and processing cycles can be reduced. The average number of clock cycles for the processing of one binary alpha block is only 1708, which is only 56% of the previous design. In addition, a prototyping chip for shape coding is implemented and verified. The die area is 2.4%2.4%mm2 with TSMC 0.18 m CMOS technology and the maximum clock frequency is 53 MHz.
Keywords
motion estimation; video coding; MPEG-4 shape coding; VLSI design; binary alpha block; block-matching motion estimation; boundary mask; contour-based binary motion estimation algorithm; fast algorithm; frequency 53 MHz; motion vector distribution; size 0.18 mum; very large scale integration;
fLanguage
English
Journal_Title
Circuits, Devices & Systems, IET
Publisher
iet
ISSN
1751-858X
Type
jour
DOI
10.1049/iet-cds:20080048
Filename
4675297
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